Overview
Protocol: WebSocket (RFC 6455) Communication: Bidirectional (Client ↔ Server) Endpoint:wss://api.petstoreapi.com/v1/ws/chat
When to Use WebSocket:
- ✅ Real-time chat applications
- ✅ Collaborative editing
- ✅ Live dashboards and monitoring
- ✅ Gaming and interactive applications
- ✅ Bidirectional communication required
- ❌ Only need server → client updates (use SSE instead)
- ❌ Simple request/response (use REST instead)
How WebSocket Works
- Full-duplex communication (send and receive simultaneously)
- Low latency overhead
- Persistent connection
- Binary and text data support
- No HTTP overhead after handshake
Connection
URL Format
JavaScript (Browser)
JavaScript (Node.js - ws library)
Python (websockets)
Message Types
Chat Message
Send:Message Delivered
Message Read
Typing Indicators
Start Typing:Agent Assigned
Advanced Usage
Reconnection Logic
Heartbeat/Ping-Pong
Message Queue
Authentication
Query Parameter
Subprotocol
Error Handling
Connection Errors
Close Codes
Best Practices
1. Graceful Shutdown
2. Message Validation
3. Rate Limiting
Troubleshooting
Connection Drops
- Implement reconnection logic with exponential backoff
- Check network connectivity
- Verify authentication token is valid
- Monitor close codes and reasons
Memory Leaks
- Clean up event listeners when closing
- Don’t accumulate message history indefinitely
- Use weak references where appropriate
High CPU Usage
- Avoid tight loops when sending messages
- Use requestAnimationFrame for UI updates
- Batch message processing
Comparison with Alternatives
| Feature | WebSocket | SSE | Polling |
|---|---|---|---|
| Direction | Bidirectional | Server → Client | Client → Server |
| Latency | Very Low | Low | High |
| Overhead | Very Low | Low | High |
| Binary Support | ✅ | ❌ | ❌ |
| Browser Support | Excellent | Excellent | Universal |
| Reconnection | Manual | Automatic | N/A |
Interactive Documentation
- API Specification: AsyncAPI 3.0
- Protocol Overview: All Protocols
- Socket.IO Guide: Socket.IO Protocol
Related Resources
- SSE Guide - For server → client streaming
- Socket.IO Guide - WebSocket with fallbacks
- Quick Start Guide